In this enchanting single-player 3rd-person narrative-adventure-puzzle experience, I played a role in crafting the Level Design for some captivating levels. My goal was to create each level with a sense of wonder, embracing the magical and fairy tale essence that defines the game. Collaborating closely with the Technical Level Designer, I also contributed to the creation of innovative tools that enhanced the production of various puzzles.

You may also like

Back to Top